It looks like the Project CARS 2 will come up short of hitting a simultaneous 4K/60 FPS including on the Xbox One X.

That’s right, even the powerful revision Xbox One X will not be able to achieve this and will have to sacrifice one of the two parameters, probably frames per second.

In turn, the PlayStation 4 Pro also will not be able to achieve 4K, although its exact resolution is still not specified.

In other words, if you want to get the most out of the game, you’ll need a hell of a powerful computer whose video card costs more than the entire console.

“We don’t like the term ‘locked’. It would put us in first party territory where chest beating is more important than a great experience. We’ll be 60 most of the time in normal racing and we’ll push the consoles to and beyond their limits for more interesting racing. Even if that means dropping a few frames.” Ian Bell, said who is the Head of Studio for developer Slightly Mad Studios.

Meanwhile, the Slightly Mad studio is again raising questions about its competence, since the first part of the race was quite unoptimized. If it is still unable to provide a stable game even not in 4K, then obviously the problem should be sought in them rather than in the consoles.

https://i2.wp.com/szlifestyle.com/sz/wp-content/uploads/2017/06/Project-CARS-2.jpg?fit=1193%2C551https://i2.wp.com/szlifestyle.com/sz/wp-content/uploads/2017/06/Project-CARS-2.jpg?resize=180%2C150Richard D.GAMINGgames,PlayStation,Sony,teaser,trailer,video,Xbox,Xbox One XIt looks like the Project CARS 2 will come up short of hitting a simultaneous 4K/60 FPS including on the Xbox One X. That's right, even the powerful revision Xbox One X will not be able to achieve this and will have to sacrifice one of the two parameters, probably...