Oculus-Rift-2016-2

At its E3 show today Oculus revealed consumer version of Oculus Rift. It must on the market at the first quarter of 2016. The new model looks much sleeker and lighter. From Oculus pay attention to reduce the latency and increase the clarity of the optics. Virtual reality glasses have two OLED display, providing greater clarity and wider field of vision. They also have a system of traceability, which, according to the CEO of Oculus, Brendan Iribe provides very low latency when moving. The final version of Oculus Rift comes with built-in headphones – which according to the company are set to VRS Binaural (360-degree) audio. But if you prefer your headphones, no problem, you can remove the original of Oculus and turn yours. Comfort when wearing glasses of virtual reality was the main goal of Oculus, to not cause discomfort while playing with them.

An interesting move was taken at the external controller that does not come from the original Oculus, but from Microsoft – Xbox One wireless controller. Xbox One controller has been tested, so this has saved the trouble of Oculus in designing new. They are also able to focus entirely on Rift. Phil Spencer from Microsoft, responsible for Xbox, also mentioned that Rift will work natively with Windows 10 thanks to the Direct X12. Players will also be able to stream Xbox One games directly to their Rift glasses. Interestingly, of Oculus has added external sensor that you can put on your desk and that plugs into the computer.

Oculus-touch

In addition to the Xbox One controller, Oculus patented new controller Rift, called Oculus Touch. Touch is a set of hand-held controllers that allow you to make natural movements in VR environment. This means that Rift will scan your hands to understand what you’re trying to do instead Touch will allow you to use your hands in the virtual world, as you would in the real world. For example, you can take a weapon with one hand and with the other to hit enemies. Oculus Touch has a trigger and rolling joystick, which we are familiar from controllers PS4 and Xbox One. Oculus Touch is still under development, the aim is to ensure precise manipulation of objects. The design of the Touch will evolve to the marketing of Oculus Rift.

Last but not least, Oculus announced that they have created a fund with $10 million, which will encourage the development of independent games for its virtual platform. This move will entice developers to create new and interesting experiences VR. This can help Facebook (owner of Oculus) to obtain an advantage over competitors with exclusive titles. Anna Suiit, Head Strategy developers, said Oculus wants a future in which everyone can be an artist. The company hopes that this fund will support the growing crowd of gamers and developers.

Post from: GizBrain

https://i2.wp.com/szlifestyle.com/sz/wp-content/uploads/2015/06/Oculus-Rift-2016-2.jpg?fit=700%2C491https://i2.wp.com/szlifestyle.com/sz/wp-content/uploads/2015/06/Oculus-Rift-2016-2.jpg?resize=180%2C150Richard D.FACEBOOKTECH NEWSfacebook,Oculus Rift,Virtual Reality,VRAt its E3 show today Oculus revealed consumer version of Oculus Rift. It must on the market at the first quarter of 2016. The new model looks much sleeker and lighter. From Oculus pay attention to reduce the latency and increase the clarity of the optics. Virtual reality glasses...